Cuphead - How the indie developers spent several years creating the painstaking handcrafted animations [text] : r/TheMakingOfGames
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#Gamelab2018 - Behind the scenes with Cuphead Indie Developer
How Cuphead's Devs Gambled On A Dream
Cuphead artists illustrate the game's five-year dev cycle - Polygon
Cuphead: Animation, the Public Domain, and Home Video Remediation
Designing Cuphead: how the hand-drawn video game came to life
I'm absolutely in love with the art design of this game. : r/Cuphead
Designing Cuphead: how the hand-drawn video game came to life
How Cuphead's Devs Gambled On A Dream
How Cuphead's Devs Gambled On A Dream
Here's Why Each Day of the Devs Indie Title Was Fascinating
The making of Cuphead: It was passion and papercuts that helped
I'm making a cuphead inspired game and I'm working on movement
Cuphead's Genius: Indie Innovation
Video Games and Animation History Come Together in Cuphead – rm
Cuphead, AnimationRewind Wikia