Final Fantasy VI battle system, Final Fantasy Wiki

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Final Fantasy VI has a pseudo-turn based battle system based on Active Time Battle (ATB). Players control up to four party members who can act when their ATB gauge is full. At this point, a menu opens for that party member to select from standard commands, a character-specific ability, a variety of learned magic spells, or summon an esper from an equipped magicite. Normal attacks in critical condition have the chance to be Desperation Attacks, special character-specific attacks that deal immense
Final Fantasy VI battle system, Final Fantasy Wiki
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