One Night at Flumpty's 3 Guide, One Night at Flumpty's Wiki
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This page is a guide for tips and tricks to help beat One Night at Flumpty's 3. Birthday Boy Blam will immediately becomes active when the night starts. Following the set path: CAM 1, CAM 2, CAM 5 and the office. When he disappears from CAM 5, it means he's right in front of you. Use the camera flash to make him back to CAM 1. He will jumpscare the player if ignored long enough. Death message: Take the birthday boy's picture. The Redman will becomes active at 1 AM, he will make his way to the la
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