The Last of Us Dramatizes the Consequences of Failing to Cope with Loss
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Despite critical acclaim for its believable characters, detractors often accuse The Last of Us of suffering from a generic plot: a trope-y travelogue of disconnected moments that lack a larger theme. Yet, these popular criticisms fail to see how that episodic structure actually reinforces a unified theme. Joel’s fear of vulnerability clearly connects the disparate vignettes that compose The Last of Us’s plot. His fear of intimacy is a symptom of his inability to cope with loss, a weakness that interferes with his repressed desire for a relationship worth fighting for. A key storytelling technique the game deploys to illustrate […]
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