shader - Unity: Hide material in specific area - Stack Overflow

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I am making a 3D application for ios and Android. Each object in the below image has a different material than others. I want to make the part of object 3 that intersects with object 2 appears an
shader - Unity: Hide material in specific area - Stack Overflow
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Quick and dirty, slightly customizable floor tile shader I made. No textures needed, unless you want to add a normal map. Link in comments : r/godot
shader - Unity: Hide material in specific area - Stack Overflow
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shader - Unity: Hide material in specific area - Stack Overflow
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shader - Unity: Hide material in specific area - Stack Overflow
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