Real-time rendered animation matches traditional methods for quality on PreCure - Unreal Engine
Por um escritor misterioso
Descrição
Toei Animation and ARSTECH GUILD use Unreal Engine to create traditional-style animation for "Healin' Good PreCure."
Toei Animation wanted to know if game engine technology could be used to create traditional-style animation for anime series Healin' Good PreCure, enlisting ARSTECH GUILD to help find out. The workflow they discovered is both fast and flexible—and matches traditional animation on quality.
Toei Animation wanted to know if game engine technology could be used to create traditional-style animation for anime series Healin' Good PreCure, enlisting ARSTECH GUILD to help find out. The workflow they discovered is both fast and flexible—and matches traditional animation on quality.
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Real-time rendered animation matches traditional methods for
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Real-time rendered animation matches traditional methods for