The Last of Us Part 2: What Does a Game Owe Its Player?
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What Does a Game Owe to Its Player?: ‘The Last of Us: Part 2’ subverted the expectations of its fans. Is that a good thing?
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The Last of Us: Part 2 cost some $220 million to develop, with a peak headcount of some 200 full-time employees. Horizon Forbidden West, meanwhile, cost $212 million to develop and utilized