GoldenEye on N64: Miyamoto wanted to tone down the killing, Games

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At GameCity festival, GoldenEye game director Martin Hollis revealed Nintendo’s unease with the James Bond game’s gore
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
Nintendo wanted to tone down the violence in 'GoldenEye
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
The amazing ending that Miyamoto asked Rare to put into Goldeneye
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
GoldenEye on N64: Miyamoto wanted to tone down the killing : r/Gaming4Gamers
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
Nintendo's Shigeru Miyamoto wanted everyone to kiss and make up at the end of GoldenEye
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
Game Informer's Top 100 Games Of All Time (Circa Issue 100) - Game Informer
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
Nintendo's Miyamoto wanted N64 Goldeneye 007 to be less violent - Industry - News - HEXUS.net
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
GoldenEye 007 (1997 video game) - Wikipedia
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
If Nintendo had their way, GoldenEye on N64 would have been much less violent
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
Nintendo's Shigeru Miyamoto wanted everyone to kiss and make up at the end of GoldenEye
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
Nintendo's Miyamoto wanted N64 Goldeneye 007 to be less violent - Industry - News - HEXUS.net
GoldenEye on N64: Miyamoto wanted to tone down the killing, Games
GoldenEye 007 (1997 video game) - Wikipedia
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