Lord of the Rings: The Two Towers - IGN
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Although the videogame industry is still in its youth, there is an old adage that goes something like this: "Movie-games suck." It's not pretty, nor does it make sense for the publisher or the buyer. Movie-based game should be great. But we can't count the times we have slogged through endless hours of games designed in a marketing box, controlled by the movie studio's idea of a game, and restricted for numerous reasons.
Although the videogame industry is still in its youth, there is an old adage that goes something like this: Movie-games suck. It's not pretty, nor does it make sense for the publisher or the buyer. Movie-based game should be great. But we can't count the times we have slogged through endless hours of games designed in a marketing box, controlled by the movie studio's idea of a game, and restricted for numerous reasons.
Although the videogame industry is still in its youth, there is an old adage that goes something like this: Movie-games suck. It's not pretty, nor does it make sense for the publisher or the buyer. Movie-based game should be great. But we can't count the times we have slogged through endless hours of games designed in a marketing box, controlled by the movie studio's idea of a game, and restricted for numerous reasons.
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