Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 · PCSX2/pcsx2 · GitHub
Por um escritor misterioso
Descrição
PCSX2 version: 1.5.0-dev-3260-g33571dd Notes: It's preferred to only report bugs which are present on the latest development builds. The PSX backward compatibility mode is still in its early stage of development. Issue reports are too ea
DX11 wrappers not working in Windows 10 (presumably in Windows 8.1
PCSX2 OpenGL vs DirectX 11 on NVIDIA GTX 1050 Ti (4x Native 1440p
Translations - JoJo no Kimyou na Bouken: Ougon no
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE (NTSC-J) - JAPANESE ADVERT
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ROM (ISO
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ISO < PS2 ISOs
Low fps on Game (GTX 1070 with shader had an average of 60-80fps
Lagging/Slow motion while 100% speed and constant 60fps. Do I need
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ISO < PS2 ISOs
PCSX2 OpenGL vs DirectX 11 on NVIDIA GTX 1050 Ti (4x Native
Solved: Can't use OpenGL on recent builds
JoJo no Kimyou na Bouken: Ougon no Kaze 4K
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)
DX11 wrappers not working in Windows 10 (presumably in Windows 8.1
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)