Is Anywhere Gaming For A New Retail Revenue Source?
Por um escritor misterioso
Descrição
Anywhere, embeds products-for-sale in the augmented reality world of Peridot. Will this latest attempt at retail disruption pay off? These five factors will tell.
Visualized: $300B of Video Gaming Revenue, by Source
Multiplayer Families Deserve Better Gaming Plans
Mobile gaming will surpass $100 billion this year - Protocol
Logitech G Cloud - Handheld Gaming Console
The Top 10 Public Game Companies Generated $126 Billion in 2021 as Subscriptions and M&A Shake up the Market
The World's 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020; The Market Will Surpass $200 Billion by 2023
The Top 25 Public Game Companies Earned More than $100 Billion in 2018
Visualized: $300B of Video Gaming Revenue, by Source
Despite short-term questions, games software/hardware to top $200 billion by 2023
Videogames are a bigger industry than movies and North American sports combined, thanks to the pandemic - MarketWatch
The Top 10 Public Game Companies Generated $126 Billion in 2021 as Subscriptions and M&A Shake up the Market
See the top 10 public companies by games revenue in H1 2023
Steam (service) - Wikipedia