Games In The Classroom: What the Research Says

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Descrição

The way we understand the expectations and promises of today’s game-based approaches will have a long-term impact on how we imagine and implement them in the future.
Games In The Classroom: What the Research Says
27 Classroom Games Students Will Want To Play Again and Again
Games In The Classroom: What the Research Says
11 classic games and why to use them in class ‹ EF Teacher Zone
Games In The Classroom: What the Research Says
25 interactive classroom activity ideas
Games In The Classroom: What the Research Says
Co-op gaming is a smart way to teach, says new research - Polygon
Games In The Classroom: What the Research Says
To Get Serious About Games, Teachers Experiment With Play in the Classroom
Games In The Classroom: What the Research Says
U.Va. Bay Game
Games In The Classroom: What the Research Says
Why Games Should Be Your Next Learning Solution Infographic - e-Learning Infographics
Games In The Classroom: What the Research Says
How to level-up education with video games research - Research and Innovation - Toronto Metropolitan University
Games In The Classroom: What the Research Says
A Serious Look at Game-Based Learning
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