Evanbear1 on X: The Dominus Azurelight seems to be using PBR & particles! PBR stands for Physics-Based Rendering, which basically allows 3D models to look more realistic, adding more texture like metalness
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Physically Based Rendering: From Theory to Implementation
Physically Based Rendering: From Theory to Implementation
Evanbear1 on X: The Dominus Azurelight seems to be using PBR
Physically based rendering - Wolfire Games Blog
Physically Based Rendering and Image Based Lighting – dirkiek
Physically Based Rendering versus Non PBR
Physically based rendering - Wolfire Games Blog
Evanbear1 on X: The Dominus Azurelight seems to be using PBR
Physics Based Rendering
Detailed Guide: Understanding PBR - Wingfox
Physics Based Rendering
C0DE517E: Seeing the whole Physically-Based picture.
What is PBR (physically based rendering)? - Adobe Substance 3D
Physically Based lists PBR values for real-world materials