Devil May Cry 2 - IGN
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Descrição
As sure as the sun will rise tomorrow, Capcom will make a sequel. The company that practically wrote the book on sequels with the Street Fighter II series has returned from the wellspring of gothic action with the sequel to one of 2001's biggest hit titles, Devil May Cry. Given a relatively short cycle and a handful of new team members, Capcom's coolest game ever (we remember Shinji Mikami saying at E3, " I wanted to make a game that was cool") has taken the quick-to-become-a-legacy franchise and done some unusual things with it. "Unusual" meaning that it's still hard to pin down exactly what the development team had in mind. It's as if Devil May Cry 2 gives you the looks and feel of the first, but removes nearly every single aspect that made it fun to play.
As sure as the sun will rise tomorrow, Capcom will make a sequel. The company that practically wrote the book on sequels with the Street Fighter II series has returned from the wellspring of gothic action with the sequel to one of 2001's biggest hit titles, Devil May Cry. Given a relatively short cycle and a handful of new team members, Capcom's coolest game ever (we remember Shinji Mikami saying at E3, I wanted to make a game that was cool) has taken the quick-to-become-a-legacy franchise and done some unusual things with it. Unusual meaning that it's still hard to pin down exactly what the development team had in mind. It's as if Devil May Cry 2 gives you the looks and feel of the first, but removes nearly every single aspect that made it fun to play.
As sure as the sun will rise tomorrow, Capcom will make a sequel. The company that practically wrote the book on sequels with the Street Fighter II series has returned from the wellspring of gothic action with the sequel to one of 2001's biggest hit titles, Devil May Cry. Given a relatively short cycle and a handful of new team members, Capcom's coolest game ever (we remember Shinji Mikami saying at E3, I wanted to make a game that was cool) has taken the quick-to-become-a-legacy franchise and done some unusual things with it. Unusual meaning that it's still hard to pin down exactly what the development team had in mind. It's as if Devil May Cry 2 gives you the looks and feel of the first, but removes nearly every single aspect that made it fun to play.
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