Cities: Skylines - Paradox Interactive Makes A SimCity

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He paused it a lot when I was watching, even commented on pausing it too much at one point. Quill was definitely min-maxing a bit, but he was also experimenting with different highways which was neat.
Cities: Skylines - Paradox Interactive Makes A SimCity
Cities: Skylines - Paradox Interactive Makes A SimCity, Page 12
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