Joost's Dev Blog: Super flexible 2D animations through the Blightbound Skin Editor
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Joost's Dev Blog: Super flexible 2D animations through the Blightbound Skin Editor
VFX breakdown: combining 2D and 3D in Blightbound
Joost's Dev Blog: Finding a suitable toolchain for animating Blightbound's 2D characters
Interesting links, Blog, Binary Nonsense
Neat tricks for modelling the Robo Maestro robot
Joost van Dongen
Joost's Dev Blog: Blightbound's approach to individual storytelling in a coop game
Joost's Dev Blog: Bending Blightbound's world to lower the horizon
Interesting links, Blog, Binary Nonsense